simmer: Discrete-Event Simulation for R2 years ago
Introduction | The simulation core design | Terminology | Architecture | The event queue | The simultaneity problem | The trajectory object | Arrival properties | Interaction with resources | Interaction with sources | Branching | Loops | Batching | Asynchronous programming | Reneging | The simulation environment | Resources | Sources | Monitoring and data retrieval | Queuing systems | Replication and parallelization | Best practices | Performance evaluation | Comparison with similar frameworks | Summary | References
simmer 4.4.7Iñaki Ucar, Bart Smeets, Arturo Azcorrasimmer-02-jss.Rmd